![](images/wood1.jpg) |
Start by setting your
colours to a light and dark brown like this then apply difference
clouds and add monochromatic noise at around 6 |
![](images/wood2.jpg) |
Apply the
filter/artistic/drybrush and mess around with the settings, i used 10, 10,
2 |
![](images/wood3.jpg) |
Knock the brightness down
to 20 and the contrast up to 30 |
![](images/wood4.jpg) |
Apply the
filter/distort/shear so it looks similar to this. Duplicate this layer to
use as an overlay in the next step |
![](images/wood5.jpg) |
On your new layer motion
blur it by 999pixels, angle 0. Duplicate this layer to use as the knots
later, you should now have 3 layers |
![](images/wood6.jpg) |
On the middle layer set the blending
option to overlay, thats the basic wood texture done |
![](images/wood7.jpg) |
Now, on the top layer, apply the
filter/distort/polar coordinates to make the knot |
![](images/wood8.jpg) |
Select a circle of this and shrink it down
using edit/transform/scale |
![](images/wood9.jpg) |
Place the knot (or knots, just
duplicate them if you want more) then set the blending options to
overlay |
![](images/wood10.jpg) |
Now just do a couple of 1 or 2 pixel
lines to make the panels, add a darker line to the top to make it look as
though it's carved out. Done.
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